Tanja Gimmi Vanessa Spiegel
The Tangible Cube project is an attempt to develop a new type of interaction to control digital content, in this case music, on a laptop by interacting with a physical and tangible object such as a cube. Within the context of two different interfaces, interactions for a total of six actions (select next and previous song, repeat the current song and restart the programme as well as adjust the volume) were designed.
In the process, attention was paid to ensuring that the interactions matched the actions in terms of content. The aim is to find out whether this form of interaction is easy to perform and to understand.
Music player Tangible interaction