Interaction Engineering Student Projects

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SensiKeys
SensiKeys

SensiKeys

Raymund Zacharias

This project presents two concepts in order to deliver more precision to a keyboard and mouse input device scenario. The first is called Acceleration Lock and is based on the assumption that no further input information is accessible than a regular keyboard and mouse. The second is the SensiKeys method and is based on the assumption that the keys provide analog input, specifically by being pressure-sensitive and being presented to the operating system as axes of an HID joystick.

Keywords

Haptic interaction

Pressure-sensitive keys

Gaming

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